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kyle dey
kyledey
Texture Artist



Location:
Auckland, New Zealand

Language(s):
English

Member Since:
September 2008

Last Updated:
27 August 2011

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de Cyclops
BodyPaint, Maya, mental ray, Photoshop, ZBrush
February 2010


   
this guy was originally modeled by my brother and he was kind enough to give it to me for something to texture and light . i ended up changing the model though and the direction of the original design for it lol :P but it was easyer to make look right and tie it together . i settled on a simple light rig of just too areas and neutral backdrop. so the character did not get lost in the image . i think the most annoying thing i came across making this was trying to get fur right and make it sit right on the image and not be expensive. in the end i just soft-lighted a pass in Photoshop.basically was the only pass except for depth as well.
any way hope you peps like it any comments and critiques are more than welcome
cheers people .
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